Top 10k strings from Gulpman (1982)(Campbell Systems)(16k)[a].tap
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TAP] /
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2 1982 CAMPBELL SYSTEMS 1 ~#N#w#q#6 1 ~#F#Np+w+q 1 to eat. But every 1000 points 1 this is in 2 parts, BASIC then a CODE block. 1 ppppppxxxx8 1 You steer up/down/left/right andfire lasers using keys listed atstart of Play. Alternative keys may be POKEd. 1 The object is to steer yourself ( 1 The 'menu' which appears betweengames offers many facilities... 1 Maze TempoGradeResetInstrDemo Play Save Quit 1 Instructions 1 If you clear up all the 1 Have lots of fun !!! 1 GULPMAN 1 GULPCODE 1 But you have a laser which when fired will send any 1 BREAK the SAVE to make any POKEsand resume with GOTO 40. 1 A game ends when LIVES=0 or you hold down the X (exit) key. 1 > !1gV#^r+s 1 0000000000000000000000000000000000000000000000000000000000000 1 ). But you must avoid the four grumpy chasers ( 1 ) who onlysmile ( 1 ) when they catch you, whereupon you lose a life. 1 ) to get points (10 per 1 ) around a maze and eat all the food ( 1 (Any key to continue..) 1 "GULPCODE" 1 thenyou get bonus lasers and more 1 play all by himself. He even changes mazes if you do not interrupt him. 1 is how you Play a game. 1 in direct line back to his corner. 1 go a little faster - how nice. 1 Welcome to GULPMAN. 1 Shows these instructions. 1 Sets the grade which is the relative start speed of 1 Sets overall game speed. 1 Selects one of 15 mazes. 1 Saves GULPMAN on tape. Note 1 Resets BEST back to 00000. 1 GAME OVER 1 Demo lets you relax and watch the 1 !!NEW BEST SCORE!!